Wednesday, June 30, 2010

The Legend of Zelda: Majora's Mask

The Legend of Zelda:
Majora's Mask
Nintendo








I love emulators. Thanks to the Project64 guys.

Saturday, June 26, 2010

Bioshock 2: Sea of Dreams

Bioshock 2: Sea of Dreams
2K Marin, 2K China, Irrational Games







Friday, June 25, 2010

Wednesday, June 23, 2010

Thursday, June 17, 2010

Metal Gear Solid 2: Substance

Metal Gear Solid 2: Substance
Kojima Productions







Thursday, June 10, 2010

Dark Void

Dark Void
Airtight








I wasn't able to run the game properly with enough antialiasing for most in-game shots to be serviceable at full resolution, but they're pretty enough when shrunk a bit (photos 2, 3, 4, and 6). The game's video options don't list it, so use nhancer to force it a bit (I went with 2x2 SSAA).

Download 36 shots, mostly of the last half hour, here. Does contain spoilers.

Wednesday, June 9, 2010

Painkiller

Painkiller
People Can Fly






1600x900, 32xAA forced with nhancer (the game was mostly playable with this setting; I'd use half that if I weren't taking photos), max settings. Turn the weapon's visual off by typing "showweapon 0" into the console, and make the hud small (but not invisible) by typing "hudsize 0."

To download some shots from Act 1, chapters 1 and 4, click here.

Tuesday, June 8, 2010

Half-Life 2

Half-Life 2
Valve






















You can download all 323 photos among three zip files, one, two, and three.

1600x900, 8xMSAA, max settings, except for a handful at the beginning, where an unfortunate situation forced me to shoot in 1024x768. To play with no heads-up display type "cl_drawhud 0" into the console.